Brendan “PlayerUnknown” Greene, the creator behind PUBG, has officially left the battle royale genre behind in pursuit of a new direction and the potential of other, less-explored genres. The creative mind behind PUBG recently left his position at the game’s studio in favor of heading a new internal division called PUBG Corp’s Special Projects division.

Nothing about the Special Projects division is really known at this point beyond the philosophy that’s at play behind its creation. Greene has indicated that the division is meant to explore future possibilities within gaming that don’t really exist currently, stating that the division would focus on creating new technologies and gameplay. Greene has also suggested that he already has a number of ideas for what these focuses should be, and that the creation of the division is to take one of the progenitor’s of the battle royale genre’s ideas and to make them reality. With PUBG’s popularity waning, now seems like a good time for Greene to step back and try something new outside of that sphere.

In an interview conducted with GamesIndustry.biz, Greene was asked about his current position within the company and what his stance was moving forward with games like PUBG and the battle royale genre as a whole. Greene indicated that he believed the team behind PUBG is more than prepared to thrive in his absence, which gave him the chance to announce the Special Projects division. When prompted about the state of battle royale in general, though, and his position on it, Greene gave a response that may shock fans of his work:

Greene would later add that he’s also “done the killing thing,” which seems to indicate that the creator is also exploring games with a much less violent focus than the title that he made his name off of. If Greene is done with battle royale, he’s certainly left a lasting impression on the genre already. PUBG was one of the first titles in the genre to illustrate just how much potential it had, and even if it has since fallen out of favor because of the success of Fortnite and Apex Legends, the latter two games owe their current popularity to the groundwork PUBG laid before them.

“The last man standing concept is great, but I’ve done that. I don’t really intend to make PUBG 2. I’ve done battle royale, it’s time to try something else. There are ideas about how we connect to people and how we provide the different experiences I have.”

Meanwhile, Greene’s new projects sound equally exciting: he’s been clear that the Special Division isn’t “doing this for profit” just yet, and that there’s more exploration at play to begin with. The division will also be given several years to work out what it’s aim is, without need for deadlines or profit margins to start. Whatever Greene decides to pursue, he’ll be able to do it without restriction.

Greene’s future projects are definitely going to be ones to watch. The mind behind one of the most influential games of the past few years has earned that kind of respect. Whether he’s able to make lightning strike twice or three times is another thing altogether, but with the talent and resources Greene’s position now afford him with, the only thing limiting that potential is the mind of a developer who has already proven he has a knack for the innovative.

More: Battle Royale Video Games Could Make $20 Billion Next Year Alone

Source: GamesIndustry.biz